All games use 1 of 4 Video Mode tables depending on XDK version. There are roughly ~20 retail games that do not use a video mode table. Some games have two video mode table sections. Replace both in these cases. Enable all 4 to find and replace the table(s) for your xbe for 720p mode. Additionally any results from searching for Auto 720p modes that overlap with the video mode table(s) will be safely ignored, ensuring you replace important yet-untouched values. These options in OgXHD are the "Window View" button... But betterer.
Enable this to allow searching against the database for common fixes. This is SLOW, but is the more thorough equivalent of clicking the database buttons in OgXHD.
Enable both of these to find all "640" and "480" integers and replacing them with "1280" and "720" respectively in the binary file.
Enable both of these to find all "640" and "480" floats and replacing them with "1280" and "720" respectively in the binary file. OgXHD does NOT do this, and can fix many "small top left screen" issues.
Enable both of these to find all "320" and "240" floats and replacing them with "640" and "360" respectively in the binary file. These values are the center point of the screen for 480p, and used for drawing HUD elements. OgXHD does NOT do this, and can fix many "misaligned HUD" issues.
Other Values:
Not typically used but could be useful.
Experimental RAM Values:
(CAUTION: I'm not responsible if they break something.) Enable all 5